Programmable Machine designed to sequentially and automatically carry out a sequence of arithmetic or logical operations. The particular sequence of operations can be changed readily, allowing the computer to solve more than one kind of problem.
Conventionally a computer consists of some form of memory for data storage, at least one element that carries out arithmetic and logic operations, and a sequencing and control element that can change the order of operations based on the information that is stored. Peripheral devices allow information to be entered from an external source, and allow the results of operations to be sent out.
In 1642, the Renaissance saw the invention of the mechanical calculator, a device that could perform all four arithmetic operations without relying on human intelligence. The mechanical calculator was at the root of the development of computers in two separate ways ; initially, it is in trying to develop more powerful and more flexible calculators that the computer was first theorized by Charles Babbage and then developed,leading to the development of mainframe computers in the 1960s, but also the microprocessor, which started the personal computer revolution, and which is now at the heart of all computer systems regardless of size or purpose, was invented serendipitously by Intel during the development of an electronic calculator, a direct descendant to the mechanical calculator.
Computer A computer is a device that accepts information (in the form of digitalized data) and manipulates it for some result based on a program or sequence of instructions on how the data is to be processed. Complex computers also include the means for storing data (including the program, which is also a form of data) for some necessary duration. A program may be invariable and built into the computer (and called logic circuitry as it is on microprocessors) or different programs may be provided to the computer (loaded into its Learn More
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storage and then started by an administrator or user). Today's computers have both kinds of programming.
Most histories of the modern computer begin with the Analytical Engine envisioned by Charles Babbage following the mathematical ideas of George Boole, the mathematician who first stated the principles of logic inherent in today's digital computer. Babbage's assistant and collaborator, Ada Lovelace, is said to have introduced the ideas of program loops and subroutines and is sometimes considered the first programmer. Apart from mechanical calculators, the first really useable computers began with the vacuum tube, accelerated with the invention of the transistor, which then became embedded in large numbers in integrated circuits, ultimately making possible the relatively low-cost personal computer.
Modern computers inherently follow the ideas of the stored program laid out by John von Neumann in 1945. Essentially, the program is read by the computer one instruction at a time, an operation is performed, and the computer then reads in the next instruction, and so on. Recently, computers and programs have been devised that allow multiple programs (and computers) to work on the same problem at the same time in parallel. With the advent of the Internet and higher bandwidth data transmission, programs and data that are part of the same overall project can be distributed over a network and embody the Sun Microsystems slogan: "The network is the computer."
Analog Computing Analog computing is a term used by Paul Saffo of the Institute for the Future in Palo Alto, California, to describe silicon-based microsensors that sense and react to external (natural) stimuli in something that approximates the rhythm of reality rather than the "artificial" binary behavior of digital computing. Saffo foresees that, by implanting tiny machines including sensors and actuators in the same materials used to manufacture digital memory and processors (and by using some of the same manufacturing techniques), the next decade will increasingly find uses for "intelligent" material that responds to its environment in analog or dynamically responding fashion. Examples include packages that can "talk back" to their handlers; airplane wings that can reshape themselves as they meet turbulence; chairs that can mold themselves into the best supporting shape for each person.
Saffo's analog computers also go by the names of MEMS (micro-electromechanical systems) and smart matter .
Computer The first electronic computers were developed in the mid-20th century (1940–1945). Originally, they were the size of a large room, consuming as much power as several hundred modern personal computers (PCs).
Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space. Simple computers are small enough to fit into mobile devices, and mobile computers can be powered by small batteries. Personal computers in their various forms are icons of the Information Age and are what most people think of as "computers". However, the embedded computers found in many devices from mp3 players to fighter aircraft and from toys to industrial robots are the most numerous.
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